HOME
ListMoto - Ubisoft


--- Advertisement ---



Ubisoft
Ubisoft
Entertainment SA (/ˈjuːbiˌsɒft/;[4] French: [ybisɔft]; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Montreuil. It is known for publishing games for several acclaimed video game franchises including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, and Tom Clancy's. It is the fourth largest publicly-traded game company in the Americas and Europe after Activision
Activision
Blizzard, Electronic Arts, and Take-Two Interactive
Take-Two Interactive
in terms of revenue and market capitalization.[5]

Contents

1 History

1.1 Attempted takeover by Vivendi

2 Subsidiaries

2.1 Current 2.2 Former

3 Games

3.1 Games as a Service

4 Uplay

4.1 Ubisoft
Ubisoft
Club

5 Controversies

5.1 Lawsuits

6 References 7 External links

History On 12 March 1986, Christian, Claude, Gérard, Michel and Yves Guillemot, five brothers of the Guillemot family, founded Ubi Soft in Carentoir, a small village located in the Morbihan
Morbihan
department of France's Brittany
Brittany
region.[6] Yves Guillemot soon made deals with Electronic Arts, Sierra On-Line
Sierra On-Line
and MicroProse
MicroProse
to distribute their games in France. By the end of the decade, Ubi Soft began expanding to other markets, including the United States, the United Kingdom and Germany. They entered the video game distribution and wholesale markets, and by 1993 they had become the largest distributor of video games in France.[7] In the early 1990s, Ubi Soft initiated its in-house game development program, which led to the 1994 opening of a studio in Montreuil, which later became their primary operating offices. Ubi Soft became a publicly traded company in 1996 and continued its expansion around the globe, opening locations in Annecy (1996), Shanghai
Shanghai
(1996), Montreal
Montreal
(1997), and Milan
Milan
(1998). In March 2001, Gores Technology Group sold The Learning Company's entertainment division (which includes games originally published by Brøderbund, Mattel, Mindscape
Mindscape
and Strategic Simulations) to them. The sale included the rights to intellectual properties such as the Myst and Prince of Persia
Prince of Persia
series.[8] In July 2006, Ubisoft
Ubisoft
bought the Driver franchise from Atari
Atari
for a sum of €19 million in cash for the franchise, technology rights, and most assets. In July 2008, Ubisoft
Ubisoft
made the acquisition of Hybride Technologies, a Piedmont-based studio renowned for its expertise in the creation of visual effects for cinema, television and advertising. In November 2008, Ubisoft acquired Massive Entertainment
Massive Entertainment
from Activision.[9] In January 2013, Ubisoft
Ubisoft
acquired South Park: The Stick of Truth from THQ
THQ
for $3.265 million. On 9 September 2003, Ubi Soft announced that that they would change their name to simply Ubisoft, and introduced a new logo known as "the swirl".[10][11] In December 2004, rival gaming corporation Electronic Arts
Electronic Arts
purchased a 19.9% stake in the firm, an action Ubisoft
Ubisoft
referred to as "hostile" on EA's part.[12] Ubisoft
Ubisoft
announced plans in 2013 to invest $373 million into its Quebec
Quebec
operations over seven years, a move that will generate 500 additional jobs in the province. The publisher is investing in the expansion of its motion capture technologies, and consolidating its online games operations and infrastructure in Montreal. The significant investment is expected to generate 500 jobs in Quebec
Quebec
over a seven-year period. By 2020, the company will employ more than 3,500 staff at its studios in Montreal
Montreal
and Quebec
Quebec
City.[13] In March 2015, the company set up a Consumer Relationship Centre in Newcastle upon Tyne. The centre is intended to integrate consumer support teams and community managers. Consumer Support and Community Management teams at the CRC are operational seven days a week.[14] In May 2017, Ubisoft
Ubisoft
announced that they had changed their logo to a simplistic, minimalistic version of the former representation.[15] Attempted takeover by Vivendi Since around 2015, the French mass media company Vivendi
Vivendi
has been seeking to expand its media properties through acquisitions and other business deals. In addition to advertising firm Havas, Ubisoft
Ubisoft
was one of the first target properties identified by Vivendi, which as of September 2017 has an estimated valuation of $6.4 billion.[16][17] Vivendi, in two separate actions during October 2015, bought shares in Ubisoft
Ubisoft
stock, giving them a 10.4% stake in Ubisoft, an action that Yves Guillemot considered "unwelcome" and feared a hostile takeover.[18] In a presentation during the Electronic Entertainment Expo 2016, Yves Guillemot stressed the importance that Ubisoft
Ubisoft
remain an independent company to maintain its creative freedom.[19] Vice-President of Live Operations, Anne Blondel-Jouin, expressed similar sentiment in an interview with PCGamesN, stating that Ubisoft's success was (partly) due to "...being super independent, being very autonomous."[20][21] Vivendi
Vivendi
also acquired stake in mobile game publisher Gameloft, also owned by the Guillemots, at the same time it started acquiring Ubisoft shares.[22][18] In the following February, Vivendi
Vivendi
acquired €500 million worth of shares in Gameloft, gaining more than 30% of the shares and requiring the company under French law to make a public tender offer; this action enabled Vivendi
Vivendi
to complete the hostile takeover of Gameloft
Gameloft
by June 2016.[23][24][25] Following Vivendi's actions with Gameloft
Gameloft
in February 2016, the Guillemots asked for more Canadian investors in the following February to fend off a similar Vivendi
Vivendi
takeover;[26][27][28] by this point, Vivendi
Vivendi
had increased their share in Ubisoft
Ubisoft
to 15%, exceeding the estimated 9% that the Guillemots owned.[24][26] By mid-June 2016, Vivendi
Vivendi
had increased its shares to 20.1%, but denied it was in the process of a takeover.[29] By the time of Ubisoft's annual board meeting in September 2016, Vivendi
Vivendi
has gained 23% of the shares, while Guillemots were able to increase their voting share to 20%. A request was made at the board meeting to place Vivendi
Vivendi
representatives on Ubisoft's board, given the size of their share holdings. The Guillemots argued strongly against this, reiterating that Vivendi
Vivendi
should be seen as a competitor, and succeeded in swaying other voting members to deny any board seats to Vivendi.[30] Vivendi
Vivendi
continued to buy shares in Ubisoft, approaching the 30% mark that could trigger a hostile takeover; as of December 2016, Vivendi held a 27.15% stake in Ubisoft.[31] Reuters
Reuters
reported in April 2017 that Vivendi's takeover of Ubisoft
Ubisoft
would likely happen that year,[16] and Bloomberg Businessweek
Bloomberg Businessweek
observed that some of Vivendi's shares would reach the two-year holding mark, which would grant them double voting power, and would likely meet or exceed the 30% threshold.[32] The Guillemot family has since raised their stake in Ubisoft; as of June 2017, the family now held 13.6 percent of Ubisoft's share capital, and 20.02 percent of the company's voting rights.[33] In October 2017, Ubisoft
Ubisoft
announced it reached a deal with an "investment services provider" to help them purchase back 4 million shares by the end of the year, preventing others, specifically Vivendi, from buying these.[34] In the week just before Vivendi
Vivendi
would gain double-voting rights for previously purchased shares, which would have likely pushed their ownership over 30%, the company, in quarterly results published in November 2017, that it has no plans to acquire Ubisoft
Ubisoft
for the next six months, nor will seek board positions due to the shares they hold during that time, and that it "will ensure that its interest in Ubisoft
Ubisoft
will not exceed the threshold of 30% through the doubling of its voting rights." Vivendi
Vivendi
remained committed to expanding in the video game sector, identifying that their investment in Ubisoft
Ubisoft
could represent a capital gain of over 1 billion euros.[35] On 20 March 2018, Ubisoft
Ubisoft
and Vivendi
Vivendi
struck a deal ending any potential takeover, with Vivendi
Vivendi
selling all of its shares, over 30 million, to other parties and agreeing to not buy any Ubisoft
Ubisoft
shares for five years. Some of those shares were sold to Tencent, which after the transaction held about 5.6 million shares of Ubisoft; the same day, Ubisoft
Ubisoft
announced a partnership with Tencent
Tencent
to help bring their games into the Chinese market.[36] Subsidiaries Main article: List of Ubisoft
Ubisoft
subsidiaries Current

Name Location Founded Acquired Ref.

1492 Studio Montpellier, France 000000002014-01-01-00002014 000000002018-03-01-0000March 2018 [37]

Blue Byte Düsseldorf, Germany 000000001988-02-01-0000February 1988 000000002001-01-01-0000January 2001

Blue Mammoth Games Atlanta, Georgia, United States 000000002009-01-01-00002009 000000002018-03-01-0000March 2018 [38]

Future Games of London London, England 000000002009-01-01-00002009 000000002013-10-01-0000October 2013

Ivory Tower Lyon, France 000000002007-10-01-0000October 2007 000000002015-10-01-0000October 2015

Ketchapp Paris, France 000000002014-03-01-0000March 2014 000000002016-09-01-0000September 2016 [39]

Massive Entertainment Malmö, Sweden 000000001997-01-01-00001997 000000002008-11-01-0000November 2008

Nadeo Paris, France 000000002000-11-01-0000November 2000 000000002009-10-01-0000October 2009

Owlient Paris, France 000000002005-01-01-00002005 000000002011-01-01-00002011

Red Storm Entertainment Cary, North Carolina, United States 000000001996-05-01-0000May 1996 000000002000-08-01-0000August 2000

RedLynx Helsinki, Finland 000000002000-08-01-0000August 2000 000000002011-11-01-0000November 2011

Ubisoft
Ubisoft
Abu Dhabi twofour54, Abu Dhabi, United Arab Emirates 000000002011-10-01-0000October 2011 N/A

Ubisoft
Ubisoft
Annecy Annecy, France 000000001996-01-01-00001996

Ubisoft
Ubisoft
Barcelona Sant Cugat del Vallès, Spain 000000001998-01-01-00001998

Ubisoft Barcelona
Ubisoft Barcelona
Mobile Barcelona, Spain 000000002002-01-01-00002002 000000002013-09-01-0000September 2013

Ubisoft
Ubisoft
Belgrade Belgrade, Serbia 000000002016-11-01-0000November 2016 N/A [40]

Ubisoft
Ubisoft
Berlin Berlin, Germany 000000002018-01-01-0000January 2018 [41]

Ubisoft
Ubisoft
Bordeaux Bordeaux, France 000000002017-04-01-0000April 2017 [42]

Ubisoft
Ubisoft
Bucharest Bucharest, Romania 000000001992-10-01-0000October 1992

Ubisoft
Ubisoft
Chengdu Chengdu, China 000000002008-01-01-00002008

Ubisoft
Ubisoft
Halifax Halifax, Nova Scotia, Canada 000000002003-01-01-00002003 000000002015-10-01-0000October 2015

Ubisoft
Ubisoft
Kiev Kiev, Ukraine 000000002008-04-01-0000April 2008 N/A

Ubisoft
Ubisoft
Leamington Leamington Spa 000000002002-11-01-0000November 2002 000000002017-01-01-0000January 2017

Ubisoft
Ubisoft
Milan Milan, Italy 000000001998-01-01-00001998 N/A

Ubisoft
Ubisoft
Montpellier Montpellier, France 000000001994-01-01-00001994

Ubisoft
Ubisoft
Montreal Montreal, Quebec, Canada 000000001997-01-01-00001997

Ubisoft
Ubisoft
Mumbai Mumbai, India 000000002018-06-01-0000June 2018 [43]

Ubisoft
Ubisoft
Odesa Odessa, Ukraine 000000002018-03-01-0000March 2018 [43]

Ubisoft
Ubisoft
Osaka Osaka, Japan 000000001996-01-01-00001996 000000002008-01-01-00002008

Ubisoft
Ubisoft
Paris Montreuil, France 000000001986-01-01-00001986 N/A

Ubisoft
Ubisoft
Paris
Paris
Mobile Montreuil, France 000000002013-01-01-00002013

Ubisoft
Ubisoft
Philippines Santa Rosa, Philippines 000000002016-03-01-0000March 2016

Ubisoft
Ubisoft
Pune Pune, India 000000002000-01-01-00002000 000000002008-01-01-00002008

Ubisoft
Ubisoft
Quebec Quebec
Quebec
City, Quebec, Canada 000000002005-06-01-0000June 2005 N/A

Ubisoft
Ubisoft
Reflections Newcastle upon Tyne, England 000000001984-07-01-0000July 1984 000000002006-07-01-0000July 2006

Ubisoft
Ubisoft
Saguenay Saguenay, Quebec, Canada 000000002018-01-01-00002018 N/A

Ubisoft
Ubisoft
San Francisco San Francisco, California, United States 000000002009-01-01-00002009

Ubisoft
Ubisoft
Shanghai Shanghai, China 000000001996-01-01-00001996

Ubisoft
Ubisoft
Singapore Singapore 000000002008-07-01-0000July 2008

Ubisoft
Ubisoft
Sofia Sofia, Bulgaria 000000002006-01-01-00002006

Ubisoft
Ubisoft
Stockholm Stockholm, Sweden 000000002017-01-01-00002017

Ubisoft
Ubisoft
Toronto Toronto, Ontario, Canada 000000002010-01-01-00002010

Ubisoft
Ubisoft
Winnipeg Winnipeg, Manitoba, Canada 000000002018-01-01-00002018

Former

Name Location Founded Acquired Closed Ref.

Microïds Canada Montreal, Quebec, Canada Unknown 000000002005-03-01-0000March 2005 000000002005-03-01-0000March 2005 [44]

Related Designs Mainz, Germany 000000001995-01-01-00001995 000000002013-04-01-0000April 2013 000000002014-06-01-0000June 2014 [45][46]

Sinister Games Chapel Hill, North Carolina, United States 000000001997-01-01-00001997 000000002000-05-01-0000May 2000 000000002003-01-01-00002003 [47][48][49]

Southlogic Studios Porto Alegre, Brazil 000000001996-01-01-00001996 000000002009-01-01-0000January 2009 000000002009-01-01-0000January 2009 [50]

Sunflowers Interactive Heusenstamm, Germany 000000001993-01-01-00001993 000000002007-04-01-0000April 2007 000000002007-04-01-0000April 2007 [51]

THQ
THQ
Montreal Montreal, Quebec, Canada 000000002010-10-01-0000October 2010 000000002013-01-01-0000January 2013 000000002013-01-01-0000January 2013 [52][53]

Tiwak Montpellier, France 000000002000-08-01-0000August 2000 000000002003-12-01-0000December 2003 Unknown [54][55][56]

Ubi Studios Oxford, England Unknown 000000002000-05-01-0000May 2000 Unknown [57][58][59]

Ubisoft
Ubisoft
Casablanca Casablanca, Morocco 000000001998-04-01-0000April 1998 N/A 000000002016-06-01-0000June 2016 [60]

Ubisoft
Ubisoft
Sao Paulo São Paulo, Brazil 000000002008-07-01-0000July 2008 000000002010-01-01-00002010 [61][62]

Ubisoft
Ubisoft
Vancouver Vancouver, British Columbia, Canada 000000002006-01-01-00002006 000000002009-02-01-0000February 2009 000000002012-01-01-0000January 2012 [63][64]

Ubisoft
Ubisoft
Zurich Thalwil, Switzerland 000000002011-08-01-0000August 2011 N/A 000000002013-10-01-0000October 2013 [65][66]

Wolfpack Studios Austin, Texas, United States 000000001999-01-01-00001999 000000002004-03-01-0000March 2004 000000002006-05-01-0000May 2006 [67][68][69]

Games Main article: List of Ubisoft
Ubisoft
games Besides publishing their own games, Ubisoft
Ubisoft
is also publishing famous franchises produced by other important studios for some specific platforms. Games as a Service Ubisoft
Ubisoft
noticed that connected sandbox experiences, with seamless switches between single and multiplayer modes provided the players with more fun, leading the company to switch from pursuing single-player only games to internet connected online experiences.[70] According to Guillemot, Ubisoft
Ubisoft
internally refers to its reimagined self as 'before The Division' and an 'after The Division.' "'[70] In an interview with The Verge, Anne Blondel-Jouin, executive producer of The Crew turned vice-president of live operations,[70][71] noted that The Crew was an early game of Ubisoft's to require a persistent internet connection in order to play.[70] This raised initial concerns for gamers, hampering the game's initial success and sparked concerns internally at the company.[70] Uplay Main article: Uplay Uplay
Uplay
is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft. Ubisoft
Ubisoft
Club Ubisoft
Ubisoft
Club is a reward program. Members earn rewards by completing certain actions while playing games published by Ubisoft. Completing an action gives you a certain number of Units, which members can use to unlock those rewards or to get a discount on games from the Uplay Store. Controversies

This article's Criticism or Controversy section may compromise the article's neutral point of view of the subject. Please integrate the section's contents into the article as a whole, or rewrite the material. (December 2016)

Ubisoft
Ubisoft
had, for a time, used the controversial StarForce copy protection technology that installs drivers on a system and is known to cause hardware and compatibility issues with certain operating systems. On 14 April 2006, Ubisoft
Ubisoft
confirmed that they would stop using StarForce on their games, citing complaints from customers.[72] In August 2008, Ubisoft
Ubisoft
was criticized by an antiwar group for its role as a developer of propaganda and recruitment tools for the U.S. Department of Defense.[73] In January 2010, Ubisoft
Ubisoft
announced the online services platform Uplay, which forces customers to not only authenticate on the first game launch, but to remain online continually while playing, with the game even pausing if network connection is lost. This makes it impossible to play the game offline, to resell it, and meaning that, should Ubisoft's servers go down, the game will be unplayable. In 2010, review versions of Assassin's Creed
Assassin's Creed
II and Settlers 7 for the PC contained this new DRM scheme, confirming that it is already in use, and that instead of pausing the game, it would discard all progress since the last checkpoint or save game.[74] However, subsequent patches for Assassin's Creed
Assassin's Creed
II allow the player to continue playing once their connection has been restored without lost progress.[75] In March 2010, outages to the Ubisoft
Ubisoft
DRM servers were reported, causing about 5% of legitimate buyers to be unable to play Assassin's Creed II and Silent Hunter 5.[76][77] Ubisoft
Ubisoft
initially announced this was the result of the number of users attempting to access their servers to play, but later claimed that the real cause of the outages were denial-of-service attacks.[76][77] In August 2011, Ubisoft released From Dust
From Dust
with DRM protection, contrary to previous statements that the game would not have any DRM related restrictions. After several months, the DRM had still not been removed from copies of the game.[78] In the February 2008 issue of Electronic Gaming Monthly, editor-in-chief Dan "EGMShoe" Hsu asserted that Ubisoft
Ubisoft
had ceased to provide Ubisoft
Ubisoft
titles to EGM for coverage purposes as a result of prior critical previews and negative reviews.[79][80] Yves Guillemot, the CEO of Ubisoft, was quoted in the company's third-quarter 2008–09 sales report as saying "as some of our games did not meet the required quality levels to achieve their full potential, they need more sales promotions than anticipated."[81] The company's use of Aaron Priceman, also known as Mr. Caffeine by the internet, as a spokesman at E3 2011 was criticized for his reliance on popular internet references, inability to pronounce Tom Clancy (he pronounced it "Tom Culancy"), sexual innuendos and imitations of video game sound effects with little to no response from the audience.[82] On 2 July 2013, Ubisoft
Ubisoft
announced a major breach in its network resulting in the potential exposure of up to 58 million accounts including usernames, email address and encrypted passwords. Although the firm denied any credit/debit card information could have been compromised, it issued directives to all registered users to change their account passwords and also recommended updating passwords on any other website or service where a same or similar password had been used.[83] All the users who registered were emailed by the Ubisoft company about the breach and a password change request. Ubisoft promised to keep the information safe.[84] After revealing Assassin's Creed
Assassin's Creed
Unity at Electronic Entertainment Expo 2014, Ubisoft
Ubisoft
came in for criticism from the gaming community shortly after revealing that the game would not support female characters in co-op gameplay. The criticism was inflamed after they explained the absence of a female co-op or playable character in Far Cry 4: according to Ubisoft
Ubisoft
Montreal, they were close to making it possible when the decision was taken that they didn't have the right animations for a female character.[85] Among the responses were comments from developers that the explanations given were not valid. Among them were the fact that the protagonists of Assassin's Creed
Assassin's Creed
III and its spin-off game Liberation shared a large number of movement animations. There were also statements that characters in video games tended to move in a similar fashion regardless of gender.[86] An animation director for Assassin's Creed
Assassin's Creed
III also said that the stated reasons of workload and animation replacement didn't hold up, saying that it would be "a day or two's work" to create a female character model.[85] Lawsuits

In 2008, Ubisoft
Ubisoft
sued Optical Experts Manufacturing (OEM), a DVD duplication company for $25 million plus damages for the leak and distribution of the PC version of Assassin's Creed. The lawsuit claims that OEM did not take proper measures to protect its product as stated in its contract with Ubisoft. The complaint also alleges that OEM admitted to all the problems in the complaint.[87] In April 2012, Ubisoft
Ubisoft
was sued by the author of the book Link, John L. Beiswenger, who alleged a copyright infringement for using his ideas in the Assassin's Creed
Assassin's Creed
franchise and demanding $5.25 million in damages and wanted to stop the release of Assassin's Creed
Assassin's Creed
III that was set to be released in October 2012 along with any future games that allegedly contain his ideas.[88] On 30 May 2012, Beiswenger dropped the lawsuit. Beiswenger was later quoted as saying he believes "authors should vigorously defend their rights in their creative works", and suggested that Ubisoft's motion to block future lawsuits from Beiswenger hints at their guilt.[89] In December 2014, Ubisoft
Ubisoft
offered a free game from their catalog of recently released titles to compensate the season pass owners of Assassin's Creed
Assassin's Creed
Unity due to its buggy launch. The terms offered with the free game revoked the user's right to sue Ubisoft
Ubisoft
for the buggy launch of the game.[90]

References

^ "UBISOFT ENTERTAIN". Euronext. Retrieved 21 April 2016.  ^ Roquette, Jean-Benoît (11 February 2016). "UBISOFT® REPORTS THIRD-QUARTER 2015-16 SALES" (PDF). Ubisoft. Retrieved 21 April 2016.  ^ https://www.gamesindustry.biz/articles/2018-04-06-ubisoft-opening-winnipeg-studio ^ "Is it OO-BE-SOFT or YOU-BE-SOFT?" on YouTube ^ Jordan, Jon. "Earnings report roundup: Game industry winners and losers in Q2 2017".  ^ Willey, Andre (March 1989). "The European Report: Games, Games And More Games". STart. Vol. 3 no. 8. Retrieved 21 April 2016.  ^ Quemard, Christine (January 1994). "Behind the Screens at Ubi Soft of France!". Electronic Gaming Monthly. No. 54. EGM Media. p. 174. Retrieved 21 April 2016.  ^ Vogel, Cassie (1 March 2007). "Ubi Soft Acquires The Learning Company's Entertainment Division". GameZone. GameZone Next. Retrieved 21 April 2016.  ^ Lawton, Adrian (10 November 2008). "Ubisoft® acquires the Assets of Massive Entertainment®". Develop. NewBay Media. Retrieved 21 April 2016.  ^ https://www.eurogamer.net/articles/news090903ubisoftlogo ^ https://www.gamesindustry.biz/articles/ubisoft-unveils-new-visual-identity ^ Feldman, Curt (20 December 2004). " Electronic Arts
Electronic Arts
buys stake in Ubisoft
Ubisoft
in "hostile" act". GameSpot. CBS Interactive. Retrieved 21 April 2016.  ^ Chapple, Craig (30 September 2013). " Ubisoft
Ubisoft
investing $370m in Quebec
Quebec
operations". Develop. NewBay Media. Retrieved 21 April 2016.  ^ " Ubisoft
Ubisoft
invests in new Consumer Relationship Centre in Newcastle". Newcastle City Council. 13 March 2015. Retrieved 21 April 2016.  ^ Hussain, Tamoor (June 4, 2017). " Ubisoft
Ubisoft
Has A New Logo". GameSpot. Retrieved June 4, 2017.  ^ a b Rosemain, Mathieu; Barzic, Gwénaëlle (25 April 2017). "Exclusive: Vivendi
Vivendi
to accelerate expansion in video games and advertising - sources". Reuters. Retrieved 27 June 2017.  ^ Takahashi, Dean (22 September 2017). " Ubisoft
Ubisoft
shareholders support Guillemot family, but Vivendi
Vivendi
threat lingers". Venture Beat. Retrieved 22 September 2017.  ^ a b Saed, Sharif (23 October 2015). " Vivendi
Vivendi
buys even more Ubisoft shares". VG247. Retrieved 27 June 2017.  ^ Graft, Kris (13 June 2017). " Ubisoft
Ubisoft
CEO stresses creative independence as Vivendi
Vivendi
takeover threat looms". Gamasutra. Retrieved 27 June 2017.  ^ Campbell, Colin (2016-11-24). " Ubisoft
Ubisoft
exec says Vivendi
Vivendi
takeover could damage culture of innovation". Polygon. Retrieved 2018-03-12.  ^ ""It's not going to be the same if Vivendi
Vivendi
take over" says Ubisoft VP of live ops". PCGamesN. Retrieved 2018-03-12.  ^ Hussain, Tamoor (15 October 2015). "Former Activision
Activision
Owner Vivendi Buys Stakes in Ubisoft
Ubisoft
and Gameloft". GameSpot. CBS Interactive. Retrieved 21 April 2016.  ^ d'Hauteville, Laure (18 February 2016). "Gameloft's Reaction". Gameloft. Archived from the original on 19 April 2016. Retrieved 21 April 2016.  ^ a b Cookson, Robert (16 February 2016). " Ubisoft
Ubisoft
sets out growth plan to fend off Vivendi". Financial Times. Retrieved 27 June 2017.  ^ Kerr, Chris (1 June 2016). " Vivendi
Vivendi
succeeds in hostile Gameloft takeover". Gamasutra. Retrieved 27 June 2017.  ^ a b Van Praet, Nicolas (25 February 2016). "Maker of Assassin's Creed video game turns to Canadian investors to fend off takeover bid". The Globe and Mail. Retrieved 21 April 2016.  ^ Chalk, Andy (26 February 2016). " Ubisoft
Ubisoft
asks Canada to help head off hostile takeover by Vivendi". PC Gamer. Future US. Retrieved 21 April 2016.  ^ Schreier, Jason (26 February 2016). " Ubisoft
Ubisoft
Is Afraid Of A Hostile Takeover". Kotaku. Gawker Media. Retrieved 21 April 2016.  ^ Kerr, Chris (21 June 2016). " Vivendi
Vivendi
ups stake in Ubisoft
Ubisoft
to 20.1 percent, edges toward takeover". Gamasutra. Retrieved 27 June 2017.  ^ Boksenbaum-Granier, Alexandre (29 September 2016). " Ubisoft
Ubisoft
Founders Victorious as Vivendi
Vivendi
Board Bid Is Averted". Bloomberg News. Retrieved 27 June 2017.  ^ " Vivendi
Vivendi
exceeded the 25% shareholding threshold in Ubisoft". Vivendi. 7 December 2016. Retrieved 21 April 2017.  ^ Boksenbaum-Granier, y Alexandre (September 22, 2017). " Ubisoft
Ubisoft
Bets on Cloud, AI to Stay Ahead of Vivendi
Vivendi
Threat". Bloomberg Businessweek. Retrieved September 26, 2017.  ^ Kar-Gupta, Sudip (June 27, 2017). " Ubisoft
Ubisoft
founding family raises stake to ward off Vivendi". Reuters. Retrieved June 27, 2017.  ^ Makuch, Eddie (October 4, 2017). " Ubisoft
Ubisoft
Continues To Fight Off Vivendi
Vivendi
Takeover". GameSpot. Retrieved October 4, 2017.  ^ Sinclair, Brendan (November 16, 2017). "Vivendi: No plans for Ubisoft
Ubisoft
takeover for six months". GamesIndustry.biz. Retrieved November 16, 2017.  ^ Crecente, Brian (20 March 2018). " Vivendi
Vivendi
Sells All of its Ubisoft Shares to Tencent
Tencent
and Others". Glixel. Retrieved 20 March 2018.  ^ "IMPORTANT NEWS - Ubisoft
Ubisoft
Acquires 1492 Studio and "Is It Love?" Games". 1 March 2018. Retrieved 1 March 2018.  ^ "Blue Mammoth Games Joins Ubisoft!". 2 March 2018. Retrieved 2 March 2018.  ^ Yin-Poole, Wesley (28 September 2016). " Ubisoft
Ubisoft
buys mobile game company behind Threes clone, 2048". Eurogamer. Gamer Network. Retrieved 21 April 2017.  ^ McAloon, Alissa (17 November 2016). " Ubisoft
Ubisoft
opens fourth Eastern European studio in Belgrade, Serbia". Gamasutra. UBM TechWeb. Retrieved 21 April 2017.  ^ https://www.gamesindustry.biz/articles/2018-02-19-for-ubisoft-berlin-to-grow-the-german-industry-needs-government-support ^ Campbell, Evan (19 April 2017). " Ubisoft
Ubisoft
Opens Two New AAA Studios". IGN. IGN
IGN
Entertainment. Retrieved 21 April 2017.  ^ a b Wilson, Jason (March 22, 2018). " Ubisoft
Ubisoft
announces new studios in Mumbai
Mumbai
and Odesa". Venture Beat. Retrieved March 22, 2018.  ^ https://www.gamespot.com/articles/ubisoft-subsumes-microids-canada/1100-6119575/ ^ https://www.polygon.com/2013/4/11/4213900/ubisoft-acquires-related-designs-anno ^ http://www.gamezone.de/Ubisoft-Firma-15823/News/Ubisoft-Ehemaliges-Related-Designs-Studio-ab-sofort-unter-Blue-Byte-Flagge-1125838/ ^ https://www.gamespot.com/articles/paul-meegan-returns-to-epic/1100-6400103/ ^ https://www.gamespot.com/articles/ubi-soft-announces-acquisitions/1100-2565636/ ^ https://www.gamasutra.com/view/feature/132521/gamescape_a_look_at_development_.php?page=7 ^ http://www.ign.com/articles/2009/01/20/ubisoft-expands-brazilian-operations ^ https://www.mcvuk.com/development/ubisoft-snaps-up-sunflowers ^ https://www.engadget.com/2010/10/19/thq-montreal-will-be-a-two-team-studio-working-on-great-origin/ ^ https://www.polygon.com/2013/1/25/3914334/ubisoft-canada-boss-says-thq-montreal-staff-are-pretty-happy-that ^ https://www.gamasutra.com/view/news/94063/Yeti_Interactive.php ^ http://www.ign.com/articles/2002/05/22/e3-2002-tork-first-look ^ https://www.eurogamer.net/articles/news130104tiwak ^ http://www.ign.com/articles/2000/05/04/ubi-soft-gets-sinister ^ https://www.gamespot.com/articles/ubi-soft-announces-acquisitions/1100-2565636/ ^ https://www.eurogamer.net/articles/article_29471 ^ https://www.gamasutra.com/view/news/274650/After_18_years_Ubisoft_Casablanca_is_closing_up_shop.php ^ https://www.vg247.com/2008/06/24/ubi-opens-development-studio-in-brazil/ ^ https://www.gamasutra.com/view/news/121417/Ubisoft_Brazilian_Operations_Will_Ramp_Down_By_YearEnd.php ^ https://kotaku.com/5145390/ubisoft-acquires-action-pants ^ https://www.gamasutra.com/view/news/129141/Ubisoft_shuts_down_its_Vancouver_studio.php ^ https://www.gamewatcher.com/news/2011-23-08-ubisoft-zurich-is-founded-to-create-free-to-play-games-for-pc ^ http://www.20min.ch/digital/news/story/Ubisoft-Zuerich-muss-dicht-machen-23533836 ^ https://www.gamasutra.com/view/feature/1859/shoot_to_thrill_playing_catchup_.php ^ http://www.ign.com/articles/2004/03/02/ubisoft-acquires-wolfpack-studios ^ https://www.gamasutra.com/view/news/99675/Confirmed_Wolfpack_Studios_Closes_Doors.php ^ a b c d e Crecente, Brian (2016-03-08). "The Division isn't just Ubisoft's next game, it's the company's future". Polygon. Retrieved 2018-03-15.  ^ " Ubisoft
Ubisoft
Highlights Strategies 2017 Corporate Event GDC". Ubisoft. 1 March 2017. Retrieved 15 March 2018.  ^ Thorsen, Tor (13 April 2006). " Ubisoft
Ubisoft
officially dumps Starforce". GameSpot. CBS Interactive. Retrieved 21 April 2016.  ^ Sinclair, Brendan (6 August 2008). "Antiwar group target's Ubisoft, America's Army". GameSpot. CBS Interactive. Retrieved 4 July 2017.  ^ Reilly, Jim (18 February 2010). " Assassin's Creed
Assassin's Creed
II PC Requires Constant Internet Connection". IGN. IGN
IGN
Entertainment. Retrieved 21 April 2016.  ^ Yam, Marcus (5 March 2010). " Ubisoft
Ubisoft
Patch Makes its Internet DRM Less Painful". Tom's Hardware. Purch Group. Retrieved 21 April 2016.  ^ a b Chalk, Andy (8 March 2010). " Ubisoft
Ubisoft
Blames DRM Outage on "Server Attack"". The Escapist. Defy Media. Archived from the original on 4 March 2016. Retrieved 21 April 2016.  ^ a b Bramwell, Tom (8 March 2010). " Ubisoft
Ubisoft
DRM was "attacked" at weekend". Eurogamer. Gamer Network. Retrieved 21 April 2016.  ^ McElroy, Justin (18 August 2011). " From Dust
From Dust
PC players erupt in anger over port". Engadget. AOL Tech. Retrieved 21 April 2016.  ^ Plunkett, Luke (9 January 2008). "3 Companies Bar EGM From Coverage Following Poor Reviews". Kotaku
Kotaku
Australia. Allure Media. Retrieved 21 April 2016.  ^ Hsu, Dan (9 January 2008). "Banned". 1UP.com. IGN
IGN
Entertainment. Archived from the original on 16 August 2015. Retrieved 21 April 2016.  ^ Roquette, Jean-Benoît (22 January 2009). "Ubisoft® reports third-quarter 2008-09 sales" (PDF). Ubisoft. Retrieved 21 April 2016.  ^ Sterling, Jim (14 June 2011). "Are publishers doing E3 badly on purpose?". Destructoid. ModernMethod. Retrieved 21 April 2016.  ^ " Ubisoft
Ubisoft
warns millions of video gamers of hack attack". BBC News. BBC. 3 July 2013. Retrieved 21 April 2016.  ^ Goldfarb, Andrew (2 July 2013). " Ubisoft
Ubisoft
Website Hacked". IGN. IGN Entertainment. Retrieved 21 April 2016.  ^ a b Ray Corriea, Alexa (11 June 2014). " Far Cry 4
Far Cry 4
devs were 'inches away' from women as playable characters". Polygon. Vox Media. Retrieved 21 April 2016.  ^ LeJacq, Yannick (6 November 2014). " Ubisoft
Ubisoft
in Trouble Over Comments About Female Characters". Kotaku. Gawker Media. Retrieved 21 April 2016.  ^ Sung, Lydia (7 August 2008). " Ubisoft
Ubisoft
suing over Assassin's Creed leak". Neoseeker. Neo Era Media. Retrieved 21 April 2016.  ^ Magder, Jason (25 April 2012). "Montreal-based company Ubisoft target of $5-million copyright lawsuit". Global News. Retrieved 21 April 2016.  ^ Orland, Kyle (19 April 2012). "Sci-fi author sues Ubisoft
Ubisoft
over Assassin's Creed
Assassin's Creed
copyright infringement". Ars Technica. Condé Nast. Retrieved 21 April 2016.  ^ Makuch, Eddie (23 December 2014). " Assassin's Creed
Assassin's Creed
Unity Free Game Offer Waives Lawsuits". GameSpot. CBS Interactive. Retrieved 21 April 2016. 

External links

Wikimedia Commons has media related to Ubisoft.

Official website

v t e

Ubisoft

Franchises

Anno Assassin's Creed Brothers in Arms Call of Juarez The Crew CSI Driver Far Cry Imagine Just Dance Might and Magic Myst Petz Prince of Persia Rayman

Raving Rabbids

Red Steel The Settlers Silent Hunter Tom Clancy's

Ghost Recon Rainbow Six Splinter Cell

Watch Dogs List of Ubisoft
Ubisoft
games

Subsidiaries

Blue Byte Halifax Ivory Tower Ketchapp Leamington Massive Entertainment Montpellier Montreal Motion Pictures Nadeo Quazal Quebec RedLynx Red Storm Entertainment Reflections Singapore Toronto List of Ubisoft
Ubisoft
subsidiaries

Technology

AnvilNext Jade LyN Snowdrop UbiArt Framework Uplay

Related articles

Gameloft Vivendi

v t e

Selected CAC Mid 60 companies of France
France
(as of 18 December 2017)

Aéroports de Paris ALD Alten Altran Technologies Amundi Aperam Bic BioMérieux Bolloré Casino Guichard CNP Assurances Dassault Aviation DBV Technologies Elior Group Eramet Euler Hermes Eurazeo Eurofins Scientific Euronext Europcar Eutelsat Fnac
Fnac
Darty Fonciere des Regions Gecina Getlink Havas Icade Imerys Ipsen Ipsos JCDecaux Lagardère Maisons du Monde Mercialys Métropole TV Neopost Nexans Nexity Plastic Omnium Rémy Cointreau Rexel Rubis SEB Sartorius Stedim Biotech SES Soitec Sopra Steria Tarkett Technicolor TF1 Group Ubisoft Vallourec Vicat Wendel

v t e

Major video game companies

Annual revenue of over US$1 billion as of 2017

Activision
Activision
Blizzard Atari Bandai Namco Entertainment Capcom‎ Disney Mobile Electronic Arts Epic Games Gameloft Glu Mobile Google Play Games GungHo Online Entertainment Koei Tecmo Konami LucasArts Marvelous Microsoft Studios NCsoft NetEase Nexon Nintendo Nippon Ichi Software Perfect World Riot Games Sega SNK Sony Interactive Entertainment Square Enix Take-Two Interactive Tencent THQ
THQ
Nordic

Koch Media Deep Silver

Ubisoft Valve Corporation Warner Bros. Interactive Entertainment ZeniMax Media

Category List

Video games portal France
France
p

.