Lumines II is a sequel to the puzzle game Lumines. The game was
released in November, 2006 in
Europe and North America, and on
February 15, 2007 in Japan.
4 External links
The gameplay in
Lumines II is very similar to its predecessor,
Lumines. The object is still to move blocks of four different colored
squares across the board; while trying to create a single square of
the same color. This all must be done before a "timeline" crosses the
screen deleting the squares that you make. Deleting four or more
squares will add a bonus multiplier to your score. (Refer to the
Gameplay section of
Lumines for more details).
There is no Infrastructure gameplay in
Lumines II. The game is
visually similar to
Lumines Live! and the PC port of
both gameplay and in the menus.
A soundtrack of music from
Lumines II by series composer Takayuki
Nakamura was released on January 23, 2008, called L.II remixes. The
album was released by Nakamura's sound design company Brainstorm and
included eleven tracks appearing in the game. The mastering engineer
on the project was Kenji Nagashima and the package design was by
Katsumi Yokota. Nakamura used his experience as a sound effects
designer to make such noises as crashing waves and ticking clocks an
integral part of the
Lumines remixes albums.
^ seanne (2007-11-17). "L.II remixes". VGMdb. Retrieved
^ Jeriaska (2008-02-29). "Brainstorming: Interview with Lumines
composer Takayuki Nakamura". Siliconera. Archived from the original on
2008-07-30. Retrieved 2008-07-27.
Official US website
Lumines video games
Lumines Electronic Symphony
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