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Video Game Developer
A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games.[1][2] A game developer can range from one person who undertakes all tasks[3] to a large business with employee responsibilities split between individual disciplines, such as programming, design, art, testing, etc. Most game development companies have video game publisher financial and usually marketing support.[4] Self-funded developers are known as independent or indie developers and usually make indie games.[5] A developer may specialize in a certain video game console (such as Nintendo's Nintendo
Nintendo
Switch, Microsoft's Xbox One, Sony's PlayStation 4), or may develop for a number of systems (including personal computers and mobile devices).[citation needed] Video-game developers specialize in certain types of games (such as role-playing video games or first-person shooters)
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PlayStation 4
PlayStation
PlayStation
4 (PS4) is an eighth-generation home video game console developed by Sony
Sony
Interactive Entertainment. Announced as the successor to the PlayStation
PlayStation
3 during a press conference on February 20, 2013, it was launched on November 15 in North America, November 29 in Europe, South America and Australia; and February 22, 2014, in Japan. It competes with Nintendo's Wii U
Wii U
and Switch, and Microsoft's Xbox
Xbox
One. Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD
AMD
Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD
AMD
stated that it was the "most powerful" APU it had developed to date
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End-user License Agreement
In proprietary software, an end-user license agreement (EULA) or software license agreement is the contract between the licensor and purchaser, establishing the purchaser's right to use the software
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Interactive Movie
An interactive movie, also known as a movie game, is a video game that presents the gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage. In modern times, the term also refers to games that have a larger emphasis on story/presentation than on gameplay.Contents1 Design 2 History 3 Specialized hardware formats3.1 LaserDisc
LaserDisc
games 3.2 DVD games 3.3 Live Interactive movies4 Reception 5 Other uses 6 See also 7 References 8 External linksDesign[edit] This genre came about with the invention of laserdiscs and laserdisc players, the first nonlinear or random access video play devices
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Educational Game
Educational
Educational
games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to help people to learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play. Game
Game
types include board, card, and video games. An educational game is a game designed to teach humans about a specific subject and to teach them a skill. As educators, governments, and parents realize the psychological need and benefits of gaming have on learning, this educational tool has become mainstream. Games are interactive play that teach us goals, rules, adaptation, problem solving, interaction, all represented as a story
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Exergaming
Fitness game,[1] exergaming or exer-gaming (a portmanteau of "exercise" and "gaming"), or gamercising[2][3] is a term used for video games that are also a form of exercise.[4] Exergaming
Exergaming
relies on technology that tracks body movement or reaction
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Digital Rights Management
Digital rights management
Digital rights management
(DRM) is a set of access control technologies for restricting the use of proprietary hardware and copyrighted works.[1] DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies.[2] The use of digital rights management is not universally accepted. Proponents of DRM argue that it is necessary to prevent intellectual property from being copied freely, just as physical locks are needed to prevent p
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Outsourcing
In business, outsourcing is an agreement in which one company contracts its own internal activity to different company.[1] It involves the contracting out of a business process (e.g. payroll processing, claims processing) and operational, and/or non-core functions (e.g. manufacturing, facility management, call center support) to another party (see also business process outsourcing). The concept "outsourcing" came from the American Glossary 'outside resourcing' and it dates back to at least 1981.[2][3] Outsourcing sometimes, though not always, involves transferring employees and assets from one firm to another
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Software License
A software license is a legal instrument (usually by way of contract law, with or without printed material) governing the use or redistribution of software. Under United States copyright law all software is copyright protected, in source code as also object code form.[2] The only exception is software in the public domain. A typical software license grants the licensee, typically an end-user, permission to use one or more copies of software in ways where such a use would otherwise potentially constitute copyright infringement of the software owner's exclusive rights under copyright law.Contents1 Software
Software
licenses and copyright law1.1 Ownership vs
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History Of Video Games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was Spacewar!, which was developed by computer scientists. Early arcade video games developed from 1972 to 1978. During the 1970s, the first generation of home consoles emerged, including the popular game Pong and various "clones". The 1970s was also the era of mainframe computer games
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Video Game Music
Video game
Video game
music is the soundtrack that accompanies video games. Early video game music was once limited to simple melodies of early sound synthesizer technology.[1] These limitations inspired the style of music known as chiptunes, which combines simple melodic styles with more complex patterns or traditional music styles, and became the most popular sound of the first video games. With advances in technology, video game music has now grown to include the same breadth and complexity associated with television and film scores, allowing for much more creative freedom.[1] While simple synthesizer pieces are still common, game music now includes full orchestral pieces and popular music
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List Of Video Game Developers
This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies. See the list of video games for other lists relating to video games, and defunct video game companies for a more specific list of companies that no longer exist
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Software Developer
A software developer is a person concerned with facets of the software development process, including the research, design, programming, and testing of computer software. Other job titles which are often used with similar meanings are programmer, software analyst, and software engineer. According to developer Eric Sink, the differences between system design, software development, and programming are more apparent. Already in the current market place there can be found a segregation between programmers and developers, being that one who implements is not the same as the one who designs the class structure or hierarchy. Even more so that developers become software architects or systems architects, those who design the multi-leveled architecture or component interactions of a large software system.[1] In a large company, there may be employees whose sole responsibility consists of only one of the phases above
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Video Game Console
A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play. The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers. An arcade machine consists of a video game computer, display, game controller (joystick, buttons, etc.) and speakers housed in large chassis
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Microsoft
Microsoft
Microsoft
Corporation (/ˈmaɪkrəˌsɒft/,[2][3] abbreviated as MS) is an American multinational technology company with headquarters in Redmond, Washington. It develops, manufactures, licenses, supports and sells computer software, consumer electronics, personal computers, and services. Its best known software products are the Microsoft
Microsoft
Windows line of operating systems, the Microsoft Office
Microsoft Office
suite, and the Internet
Internet
Explorer and Edge web browsers. Its flagship hardware products are the Xbox
Xbox
video game consoles and the Microsoft
Microsoft
Surface lineup of touchscreen personal computers
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Xbox One
Xbox
Xbox
One is a line of eighth generation home video game consoles developed by Microsoft. Announced in May 2013, it is the successor to Xbox
Xbox
360 and the third console in the Xbox
Xbox
family. It was first released in North America, parts of Europe, Australia, and Brazil
Brazil
in November 2013, and in Japan, China, and other European countries in September 2014. It is the first Xbox
Xbox
game console to be released in China, specifically in the Shanghai Free-Trade Zone
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